Introduction


Established in early 1996, The Syndicate® is the most successful Virtual Community in the history of Online Gaming.
We specialize in Game & System Testing, Strategy Guide Writing, Consulting On Systems Design and Round Table Feedback. We are a very well organized, professional, mature organization that has been involved with MMO projects for many years. The quality of our work and our ability to deliver on time and maintain the secrecy of the projects we are currently working on is one of our hallmarks.

In addition to Game Development focus, we have a strong focus on growing our community, building friendships and in making the online gaming community better for all gamers. We regularly provide free feedback and testing to our developer friends to help create better "next gen" gaming content. Our engagements range from casual to very formalized and are a way for us to provide free support for game developers that leverages our passion for gaming and years of experience to make games better for all players.

By the time most MMORPGs launch, The Syndicate has been playing them for months (and in some cases for well over a year) as part of one of our engagements. We usually maintain an "outpost" within those games of current Syndicate members while the bulk of the guild moves onto our next major project. We do not add new members for games we only maintain an outpost in. We have actively played just about every game including, but not limited to: EQ & EQ2, Warhammer, Conan, LOTRO, DCUO, Rift, SWTOR, Aion, DDO, Wizard 101, Runescape, DAOC, Eve Online, Shadowbane, Tabula Rasa, Planetside and PoTBS to name a few. Syndicate outposts cover the landscape of MMORPGs. We only actively recruit new members for our presences in three major MMOs which are the worlds of Ultima Online, World of Warcraft and Star Wars The Old Republic. We have begun to downsize our WoW presence going from over 500 active members (with 2,000+ characters) to around 200 active members in 2011. Our UO presence is also around 200 active members. Our SWTOR presence is around 350 active members. There are around 500 active members participating in our consulting, testing and guide writing teams. You can get more details in our Syndicate Extended Game Support (S.E.G.S.) section of this site.

The Syndicate isn't a guild, we are the industry leaders in gaming excellence and the most successful virtual community in the history of online gaming.

There is far more to share about The Syndicate and what we stand for. Come in and explore our site. Read about our rich history, browse articles written about us, check out our Charter and FAQ to learn what makes us tick, read about the games we are a part of and much more. Step inside, for The Legend of The Syndicate awaits..



News

A New World Record!
March 2014


The Syndicate was just awarded a new Guinness World Record for "continuous operation" as an Online Gaming Guild. The new record reads "With a documented history stretching back to at least February 1996, The Syndicate (www.LLTS.org) is the longest-running online guild, with 17 years, 8 months, and 26 days of continuous operation as of 28 October 2013." and can be seen online at the Guinness World Record website. Although set back in October, it takes many weeks to get through the detailed Guinness review process of the evidence to award a new record so it was just awarded in March of 2014.

For us, setting this record is special for a number of reasons. It represents an achievement that is statistically extremely hard to accomplish in the online gaming space. Guilds, in general terms, are so fleeting and so tenuous that surviving a year is a big accomplishment that a community should take pride in. Surviving 5 years is virtually unheard of. If you survive a decade then you are among the oldest guilds that exist. Surviving and thriving for over 18 years is so rare its useful to compare it to things we all know the 'odds' of happening a bit more clearly. By our conservative estimation, close to 66,000,000 guilds have been created and have ceased to exist. The real number is likely much higher but using that as a baseline, and knowing the odds of being struck by lightning, if you live in the United States are about 1 in 1.1 million, then you are about 59 times more likely to be struck by lightning than to be in a guild that lasts over 18 years. You are about 5 times more likely to be attacked by a shark or to become President of the United States. So, from an 'odds' standpoint, this record is a big deal to us because of the rarity.

Read more about the record on the history link of this website.


The Syndicate Celebrates 18 Years!
February 2014


The Syndicate is proud to celebrate 18 years as a gaming community. As the oldest, continuously operating online gaming community, we have over 21,000 combined man-years of gaming experience. 66 million other guilds have risen and fallen during the era of The Syndicate. Over 65,000 people have applied to join The Syndicate although only a few have been accpeted. We are very proud of our tradition of excellence; our ability to consult for developers providing feedback and testing; our unity as a team of friends and in the success of our community that transcends the virtual world. Each year is a series of new opportunities; new ways to reinvent ourselves and exciting challenges present themselves for the team to work together to overcome. As such we are sure our 19th year will be another exciting one as games like EQ Next Landmark, Shroud of the Avatar and Elder Scrolls Online prepare to launch. Long Live The Syndicate!


SyndCon 2013
August 2013


In late August, the 12th annual Syndicate World Conference (known as SyndCon) took place just outside Washington, DC. 200 Syndicate members, guests, VIPS and family attended. Alienware sponsored the annual LAN event. This year at synDCon, Richard Garriott came to talk about Shroud of the Avatar to obtain feedback from the crowd on features and plans for the game. Roberts Space Industries came to talk about Star Citizen. Zenimax came to talk about Elder Scrolls Online. City State Entertainment had a large presence to discuss Camelot Unchained. Electronic Arts came with some of the development team to discuss the current state and future plans of Ultima Online along with Ultima Forever. Check out coverage of the event in the Articles section of this site.




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