Take Me Out to the Reckoning : A Video Interview with 38 Studios’ Curt Schilling | Ten Ton Hammer

Take Me Out to the Reckoning : A Video Interview with 38 Studios’ Curt Schilling

Posted August 30th, 2010 by Ethec

Curt Schilling talks Reckoning, Copernicus, and the ongoing evolution of online gaming
A lot of buzz has been circulating around Curt Schilling’s game company, 38 Studios, and their upcoming projects: Kingdoms of Amalur: Reckoning and Copernicus. Schilling has long been an avid gamer, playing wargames such as Advanced Squad Leader (which he now owns), RPGs, and online games from Ultima Online to World of Warcraft. Ten Ton Hammer’s own Ethec sat down with Curt Schilling at SyndCon 2010 to talk about 38 Studios’ upcoming projects and gaming in general.

In the interview, Curt Schilling shows his passion for gaming, touching on a wide variety of topics. While most details were centered on 38 Studios’ upcoming release, Kingdoms of Amalur: Reckoning, the topics also hit on Copernicus, their in-development MMOG. Of special interest is Schilling’s views on gaming across multiple platforms, the evolution of combat in games, and the desire to create an open ended world that not only rewards players for exploration, but also a world that players want to explore.

There are a lot of high hopes for 38 Studios. Schilling has amassed an amazingly creative pool of talent to create the worlds that their games will encompass. From Ken Rolston (Paranoia, Oblivion) to Todd MacFarlane (Spawn) to R. A. Salvatore (DemonWars, Drizzt Do'Urden), this lineup is a gamer’s dream. All of us at Ten Ton Hammer are looking forward to what these men can do as a team.



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